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Mods para far cry 2
Mods para far cry 2





mods para far cry 2

It never made sense that to craft a holster you needed a goat skin, but to craft a second holster you needed two deer skins. I think we can agree that the crafting system was pretty derpy in the original game. There are roughly ONE JILLION tweaks and changes made to the game by Ziggy's Mod (screw it, I'm adding an apostrophe), but let me pepper you with a few features that, working in conjunction with each other, turn the game into what I really wanted it to be: a giant open world that doesn't care what I spend my time doing.

mods para far cry 2

Here's a glider! Here's a collectible! Here's a boat! Here's a good place to find and shoot a boar! JUST DON'T TURN ME OFF, IT'S ALL DARKNESS WHEN YOU'RE NOT HERE!

mods para far cry 2

There were notifications about the mission you were on, the minimap was cluttered with icons showing all the plants and loot boxes in your vicinity, and the main map was dotted with even more information. In its original, un-patched form, Far Cry 3 was incredibly fearful that you might stop playing at any moment unless it threw constant reminders in your face of all the things you could be doing. Second, Far Cry 3, the original version, actively prohibited free-form exploration. First, Ziggys Mod should have an apostrophe in it. It may sound like I'm playing a game in which I've already completed the main storyline and am looking for some random distractions, but this is actually a new game I've started with the assistance of Ziggys Mod, which has made me realize two things.







Mods para far cry 2